

Even the latest generation UHD Graphics 620/630 only support GL 4.5. As you see in that table, Intel says HD Graphics 3000/2000 only support OpenGL 3.1, which is exactly what I’m getting from the GLEW library I’m using in that project.Īlso, you can see in that article that no intel GPU supports GL 4.6 mentioned by GP. Specifically, please expand “2nd Generation Intel® Core™ Processors” section. Even on Intel HD 4000 laptop, OpenGL 4.0 worked just fine with the same code.Ģ.

On my desktop PC (Maxwell at the time I’ve wrote that demo) OpenGL 4.0 worked just fine in that very project. In reality, I’m only stuck with GL version < 4.0 on HD2000 and VmWare.

If that would be the case, I would be stuck with G元.0 regardless on the GPU. No, you're getting stuck at 3.0 because you're hitting the deprecation strategy.ġ.
